CHANGELOGS

v7.1.04.1

  • Improvements over v7.1.04
  • - Fixed rain reflection error.

v7.1.04

  • Extra features added :
  • - Soft particles
  • Improvements over v7.1.03.2
  • - Removed white reduction on textures.
    - Improved colored shadows.
    - Default color changes : less blue shadows at day, darker blocklight and night lighting.
    - labPBR specular format.
    - Tweaked lighting calculation.
    - Fixed blurry leads on non-integrated graphics.
    - Reduced entity glow intensity.
    - Less blinding furnace.
    - Rain reflection have ripples now.
    - Improved weather color intensity behavior.
    - Renamed lightmap banding to toon lightmap.
    - Improved metal rendering (resource pack support).

v7.1.03.2

  • Improvements over v7.1.03.1 :
  • - Improved temporal accumulation on certain effects.
    - Improved light shafts.

v7.1.03.1

  • Extra features added :
  • - Sharpening.
    - Subsurface scattering option.
  • Improvements over v7.1.03 :
  • - Fixed broken cutout blocks (like tall grass) on integrated graphics..
    - Rain reflection fades out when the player stands on dry biomes.

v7.1.03

  • Extra features added :
  • - Rough reflections.
    - Rain reflections.
    - Directional lightmap.
    - Promo art outline.
  • Removed features :
  • - Bumpy edge.
  • Improvements over v7.1.02.2 :
  • - Fixed shadow bug caused by vanilla AO.

v7.1.02.2

  • Improvements over v7.1.02.1 :
  • - Partial fix for cloud rendering behind skybox.

v7.1.02.1

  • Improvements over v7.1.02 :
  • - Fixed sky error.

v7.1.02

  • Improvements over v7.1.01 :
  • - Improved sun position calculation to support time manipulating mod.
    - Block ID mapping for 1.14.
    - Clouds are rendered earlier because campfire smoke exists.

v7.1.01

  • Removed features :
  • - Rough screen space reflections (temporarily)
  • Improvements over v7.1 :
  • - Fixed dirty lens on non-16:9 aspect ratio..
    - Minecraft's AO now appears in white world..
    - Improved lightmap banding..
    - Switched BRDF from Blinn Phong to GGX.
    - ...and more.

v7.1

  • Base features added :
  • - Lighting.
    - Full color customization.
    - Sky.
    - Bloom.
    - Desaturation.
    - Clouds.
    - Ambient Occlusion.
    - Fog.
    - Profiles (Low, Medium, High, and Ultra) - Screen-space reflection.
    - Light shafts.
    - Stars.
    - Lens flare.
    - Nether & End shader.
    - Per biome weather color.
    - Antialiasing (FXAA 3.11 and TAA).
  • Extra features added :
  • - Auto exposure.
    - White world.
    - Motion blur.
    - Depth of field.
    - Modifiable water wave and clouds.
    - Black outline.
    - Resource pack support.
    - Rough reflections - Bumpy edge.
    - Lightmap banding.
    - Round sun & moon.
    - World curvature.
    - Dirty lens.
  • Improvements over v7.0 :
  • - Texture overlays now work properly behind translucents.
    - Glowing eyes (from spiders and friends) no longer tinted by blocklight color.
    - Weather is now affected by blocklight.
    - Particles receive shadows now.
    - Vanilla clouds use shader lighting now..
    - Block ID mapping, allows the shader to run properly on 1.13..
    - Bottom part of tall plant no longer waves..
    - Removed beacon beam shadows..
    - ...and more.